unrealistic colors in 3d mesh

My point cloud reproduces colors well, but the 3d mesh colors are way off. Green shows as a yellowish brown. This is happening since replacing my MB, CPU and RAM after a crash, but the graphics card is the same. Any ideas?

I deselected “use color balancing for texture” in the processing options and it fixed the issue.

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Hi @rss.alternate,

Welcome to the Pix4D Community :handshake: .

I’m happy to hear that you were able to solve the issue with your 3D textured mesh.

Happy mapping!