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Color Variance in Ray Cloud

 I just downloaded the newest version of Pix4d and processed my first job.  I noticed that when working in the ray cloud  and unchecking “point clouds” the color is terrible.  My greens go to tan.   With "point clouds’ checked it looks fine. 

The Ortho looks fine.     

This never happened in older versions.   Can you tell me what i am doing wrong?

Thank you in advance.

Ed

Hi Edward,

Do you have the drivers of your graphic card updated. Most likely this would cause such and issue.

Could you post some screenshots with and without the point cloud?  As I never met this issue before this will make it easier to understand. 

Cheers,

Hi Ina,

I updated my graphics card, GTX 1080, rebooted and it made no difference.   The problem still exists.

Here are a couple screen shots.

thank you for your assistance.

 

Best regards,

Ed

Hi Edward,

I can see that in first screenshot you are loading the textured mesh and in the last 2 you have the texture mesh and the point cloud. 

Do you use the color balacing for the texture? If yes then this would be expected since the color of the mesh would be homogenized. 

Cheers,

 

Hi Ina,

You were correct.   I ran it without color balance turned on and it worked.   The colors are correct.

I must have inadvertently checked the box when setting up a new template.

Thank you setting me straight.

Best regards,

Ed