Sorry for my English, is very terrible. With some friends, are trying to use Pix4d for architecture, in small projects.
The idea for the worlflow is this:
Step 1: use Pix4D to do the take-over of the building. Very good quality in pix4d, like you can see in example here.
Step 2: export in FBX and OBJ.
Step 3: draw the project in varius program (Rhino, Blender, Sketckup…)
Step 4: Open the Pix4d export file in the program (fbx or OBJ)
Step 5: Merge it with the project and render both.
The problem, the GREAT problem, is from the step 4: the quality in pi4d is very good, but in every other program with the export files, the quality IS NOT the same.
For an estate agency, it will not be a problem, but if you’re an architect or engineer, is great. You will always had a lower quality in render because the output from pix4d is not so good.
Where er are wrong? Wich is the problem?
I’ve tryed the smooth command everywhere in Blender or similar, but it’s always the same: the file is worse than the original in Pix4d
Thanks a lot.