I’m encountering an issue with exporting 3D mesh data from Pix4D Mapper. My drone imagery was captured in WGS84 UTM Zone 11N (EPSG:32611), and both the orthomosaic and DSM exports retain this projection correctly. However, when I export the mesh as a .SLPK file, it defaults to WGS84 Geographic (EPSG:4326), despite setting the output coordinate system to 32611.
This results in a noticeable east-west stretching of the mesh when viewed in ArcGIS Online. While the mesh projects correctly on-the-fly in ArcGIS Pro, this doesn’t help for AGOL, where reprojection isn’t supported for .SLPK files.
I’ve tested multiple export configurations, but the issue persists. To my knowledge, there’s no straightforward way to reproject a .SLPK file after export. I’ve also explored alternative software options, but Pix4D Mapper consistently delivers the best texture quality for my 3D meshes—so I’d really like to resolve this within that workflow.
Has anyone else experienced this issue and found a workaround? I’d appreciate any insights or suggestions for getting properly projected .SLPK files from Pix4D into ArcGIS Online.
Hello,
It is important that you are using the latest version of PIX4Dmapper. Otherwise, this can be very difficult for us to troubleshoot any issue with the coordinate system.
For AGOL, you will likely need to process using the Web Mercator projection. Otherwise, the basemap will not match the layer’s spatial reference and will get dropped. Thus, the mesh will appear as though it is floating in space.
I’ll give that a try. Thanks for the suggestion, Mike.
I tried Pix4Dmatic, and it does a better job exporting the .SLPK in the projection it was processed in. However, the tree textures and building details aren’t as nice in the mesh compared to those processed with Pix4Dmapper. I’m hoping I can get it sorted out with Mapper for this reason.
I recently upgraded to Mapper 4.10 and my .SLPK still exports as 4326, regardless of what I have the output coordinate system set as in the project. Is there anyway around this, or is this just a limitation when exporting the 3D mesh as a LOD Mesh to SLPK?
Hi @Camal_Dharamdial there are no immediate plans to improve the SLPK export in PIX4Dmapper at the moment. It would be best to continue using PIX4Dmatic for that export.
You mentioned that “the tree textures and building details aren’t as nice” in PIX4Dmatic - do you have any screenshots/examples to share so that we can have a look?
These cookies are necessary for the website to function and cannot be switched off in our systems.
They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences,
logging in, or filling in forms. These cookies do not store any personally identifiable information.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site.
They help us to know which pages are the most and least popular and see how visitors move around the site.
All information these cookies collect is aggregated and therefore anonymous.
If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partner (Google).
They may be used by Google to build a profile of your interests and show you relevant adverts on other sites.
They do not directly store personal information but are based on uniquely identifying your browser and internet device.
If you do not allow these cookies, you will experience less targeted advertising.