Mesh - Trees smears over to façade


In my most recent project:

trees standing close to buildings have a tendecy to smear their branches on façade.

The mesh comes from oblique images taken with a double grid.

Is there a way to avoid or minimize that effect in processing ?
Would images, taken of these facades from close proximity have helped ?


Obviously, that should have been asked in the Matic section and not in Survey section.
Feel free to move it over there !

Hello @tibor.vari , If I understand well this dataset was processed with PIX4Dmatic, one thing to try would be to enable “strong deghosting” in the mesh generation settings, that could help with the smearing of the texture onto other objects. Hope it helps, let me know how it goes!

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