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bad result of texture in some places

Hello everybody,

I launched the point cloud and the 3D mesh of a part of the street on which we work in average resolution. In some places, on the ground, it seems correct. On the other hand, on some facades, the texture is twisted, especially in places where the architecture is complex. I have the feeling that this problem comes more from a lack of polygon in the 3D mesh. Am I right and if so how to solve this problem? Thank you in advance.