I have a point cloud from a different version of my original project that I am attempting to import into my original project. I watched the Radio Tower Reconstruction video, but in the video Mark imported a point cloud but did not use that external point cloud to generate the triangle mesh. So is it possible to regenerate the triangle mesh from my original project using an external point cloud that was imported from a different version of my project?
Basically there are pieces of my original project that are not showing up, and when i lower the matched points from 3 to 2, the items show up, but a lot more unnecessary noise shows up that distorts my project. Now I know you can edit the raycloud and remove noise, but after I do that and regenerate the 3D mesh, buildings will still be warped. On the original version (matched points is set to 3) everything looks fantastic except for the fact that a piece of a building is missing because there was less data for that part.
So my solution was to import the point cloud from the original into the other version (matched points set to 2) to get that piece to appear. Overall the point cloud looks great, but the triangle mesh disregards the imported, external point cloud and when I click the check box for the triangle mesh the part of the building disappears again. Is my solution possible for this type of thing, or should I find a different one? If it is possible to generate the mesh based off of an imported point cloud what is the procedure for this? Thanks in advance!