I’m running into problems with the orthoplane function for an orthofacade.
There is a lot of ghosting and objects in the foreground visible, rendering the orthofacade unusable.
I have cleaned up the point cloud, regenerated the 3D mesh into a very nice model, but when I render the orthoplane it looks nothing like the clean 3D mesh.
Is there anything else I can do?
For confidentiality reasons I cannot post the big pictures here (willing to send them to support privately though), but find an sample below of part of the mesh and the orthofacade.
Can you help?