Convert animation trajectory omega/phi/kappa to yaw/pitch/roll for flight plan

Hi,

Is there any easy way to convert an animation trajectory to a format that is useable in flight planning software like Litchi, so that we can fly the same route in the real world?

The problem I am having is turning the omega/phi/kappa values into a heading and gimbal pitch angle.

Any tips on how to convert these would be appreciated.

Even better would be to make this as a feature to export the animation trajectory from Pix4D Desktop into the Pix4D Capture App as a flight plan.

Thanks,

Joel

Hi, 

These articles from the Knowledge Base could be useful: 

Could you please elaborate on the use cases or types of flight plans for which this would be useful? 
Why would using the Pix4Dcapture not be sufficient?

Thank you for your insights.