Hi,
Is there any easy way to convert an animation trajectory to a format that is useable in flight planning software like Litchi, so that we can fly the same route in the real world?
The problem I am having is turning the omega/phi/kappa values into a heading and gimbal pitch angle.
Any tips on how to convert these would be appreciated.
Even better would be to make this as a feature to export the animation trajectory from Pix4D Desktop into the Pix4D Capture App as a flight plan.
Thanks,
Joel