Video Animation - User Recorded Views Incorrect locations


I’m having a weird issue when trying to create video animations. I’m choosing the user recorded views to create my waypoints. I go through the steps of lining up my raycloud view to the angles I want and record the waypoints. At the end however the coordinates of those waypoints are tens of thousands of meters away, elevations is off by tens of thousands of meters, and the animation is unuseable. It’s like the waypoint being recorded is some arbitrary distance away that shares the same orientation as what I wanted.

Any idea what Is happening?

Hi Jeremy, I could not find any similar issue in the past. Can confirm your GPU is updated (Official Drivers | NVIDIA)?

Hi Rhea_Garratt,

At the time I thought it was up to date but it turned out I was a version behind. Updating drivers in this case didn’t have any affect on the issue. A fresh install of Pix4D seemed to have solved the issue and haven’t had it since in any other project.


Great news!