Hi guys. First time post from a new user here!
OK, so I have created a project in Mapper and the 3D Mesh looks fine, but when I upload and process in Cloud, the 3D Textured Mesh has a “tear” in it where a section of the land looks like it’s being pulled up from where it is supposed to be. Apologies for any poor terminology.
Can you share your project with us? Or, perhaps, attache the quality report to this post?
Sure thing, here’s a link to the cloud version.
And attached is the quality report to the Mapper version.
Many thanks, look forward to hearing your comments.
Halling Marshes 2 (RP)_report.pdf (2.7 MB)
I looked at your quality report for Mapper and your Cloud project. The problem with both projects is that there is a high camera optimization error. The solution is to use All Prior for internal camera parameter optimization. This should fix the problem.
Awesome, thank you - I’ll give this a shot.
Feel free to let us know how it goes!