I want to mesh damaged vehicles for accident reconstruction purposes. When I mesh in pix4d, the mesh created is watertight, which causes some issues such as bubbles to appear and make the model visually unappealing. Also, I have ran the same project through Recap Photo, which seemed to produce a smoother mesh as well as a sharper image texture. In pix4d, the measuring tape markings can be seen but are blurry, but in the Recap Photo model, I can clearly read the tape markings. The image acquisition process was 3 cyclone type sets of photos at low, medium, and high relative elevations to the vehicle. My question is A) Is there a way to smooth out the noise in the mesh? B) How can I enhance the image texture quality C) Is there a way to make a mesh without being watertight as not to include fillers/bubbles? and D) What is the recommended picture count/acquisition procedure to acquire the best results for future projects?
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- quality report
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