I would assume that some parts of the bridge are not generated and reconstructed in the dense point cloud because they are not visible on original images.
This means that, even is there is no noise in the point cloud, the 3D textured mesh generation will not be optimal as there are holes in the dense point cloud.
You can try generating the mesh on a smaller portion of the bridge in order to see if the reconstruction will be more detailed and will follow the bridge structure better.
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