Hi all,
Does anyone know why my 3d mesh FBX file exported from pix4dmapper does not have any colour when it is imported into cloud compare? The mesh is white. I have tried an OBJ file that was also exported from the same project, this works fine with its texture being correctly shown. The two mesh files spatially match and there is no offset in between the two formats.
I am getting the error below, when importing the FBX into cloud compare.
[15:02:57] [FBX] Mesh ‘mesh_out’: UV coordinates indexes mismatch!
I tried looking for an offset file as per this pix4d help page How to visualize the 3D textured mesh with georeference, but i could not locate any such file in my project.
Appreciate any help.