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3D Mesh Color Correction

Regarding the 3D Mesh colorizing. Is there any way to utilize the corrections in the Mosaic Editor to take affect on the 3D Triangle Mesh? I can use the Mosaic Editor to eliminate all of those passing vehicles from the ortho, however, the 3D Mesh doesn’t receive those edits and they can still be seen below.

3D mesh


Hi Hunter, I think this should help: Remove object from point cloud and replace with surface to cover hole. Any edits in the mosaic editor, will only edit the orthomosaic. 3D mesh is generated before the orthomosaic, so nothing will change in the mesh.