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Pixel counts from a 2d snapshot of the 3Dmodel

I have a grayscale thermal project where I need to back out the pixel counts that came from the original images that are now in the model. Is there any tool that you have or could recommend to do this?

Hi Jared,

There is no tool available today to inverse the texture computation.

Please remember that 3Dmodel is not recommended for measurement, as it is explained here. 3D textured mesh is intended to look nice more than to be accurate.

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